Over the past couple of months (as a side project for one of my student groups), I was making a game engine that is ChaiScript oriented. The tl;dr is that you (the developer) are supposed to write all of the game logic in ChaiScript. It’s built on top of Qt 5.x & OpenGL. I’m posting this here to see what others people thoughts are. I’m not too interested in furthering the development of it, but would like to get some opinions and thoughts on it.
You can find it here: https://gitlab.com/define-private-public/Masala
I was able to build the code on OS X and Windows after removing the dependencies for GNU readline (even though the library should work on the OSes. I ran into some issues when trying to run them before. I’ve had Qt apps that I built (in C++) that have worked on all three platforms though.
If someone could help me out with this, that would be great, as my OS X and Windows dev environments are a little bit corrupted at the moment.